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Alberto

10
Posts
3
Following
A member registered Nov 12, 2016

Recent community posts

Thank you for the reminder!
I have just checked beta 11 and it works fine.
Great workk!!!

-Alberto

Great, thank you!

Hi, I have just tried to update to beta 10 in a project where beta 8 works fine and I get this error:

global variable name 'TGMS' index (100020) not set before reading it.
 at gml_Script_TweenEasyScale (line 75) - __TweenEasyScale = TweenFire(id, ease, mode, global.TGMS.EasyUseDelta, delay, duration, "image_xscale", x1, x2, "image_yscale", y1, y2);
############################################################################################
gml_Script_TweenEasyScale (line 75)
gml_Script_Create_Bounce (line 88)
gml_Object_obj_Start_Create_0 (line 1) - Create_Bounce();

The  Create_Bounce() script is triggered in the Create Event of an object:

/// @func Create_Bounce()
function Create_Bounce()
{
    var _in_xscale = image_xscale;
    var _in_yscale = image_yscale;
    script_execute(TweenEasyScale, 0, 0, _in_xscale, _in_yscale, 0, 90, EaseOutElastic);
}

If I revert back to beta 8 it works again.

GMS 2.3.7.606 runtime 2.3.7.436

It works fine!

And best wishes for a happy new year!!

I have found the problem!

The object has a Tween in his create code, so it appears with a popping effect.
I dragged the object in the room via the room editor and the error occurred.
Then I instanced o_SharedTweener in the room creation code and I got all different errors.
So I removed the object from the room editor and instanced it in the room creation code and all worked fine!
No need to manually create o_SharedTweener

With previous versions I always placed some objects (eg. start button, etc..) in the first room via room editor drag n drop, and the tweens in their create event always worked fine.

If this behaviour is intended, I suggest to mention it in the documentation, when it will reach final stage.

Thank you for your support!!

Hi, I'm trying this latest version and with any Tween I get an error with TGMS_EasyUseDelta not set before reading it.

___________________________________________
############################################################################################
ERROR in
action number 1
of Create Event
for object Object2:
global variable name 'TGMS_EasyUseDelta' index (100193) not set before reading it.
 at gml_Script_TweenEasyScale (line 35) -        __TweenEasyScale = TweenFire(id, ease, argument_count == 8 ? argument[7] : 0, global.TGMS_EasyUseDelta, delay, duration, "image_xscale", x1, x2, "image_yscale", y1, y2);
############################################################################################
gml_Script_TweenEasyScale (line 35)
gml_Object_Object2_Create_0 (line 4) - TweenEasyScale( 0, 0, 1, 1, 0, 1*room_speed);

Great, i will check as soon as possible!

Thank you very much!

Hi, thank you for your great work!!

I am testing TweenGMS 2.0 Beta on GMS 2.3.1.

When I run a project under local VM anything works fine without errors, when I try to launch it in HTML5 all I get is a blank page and the browser console reports 

Uncaught SyntaxError: missing ) after argument list

I have tried several projects and the error is always the same, but the line which refers changes each project and the code missing the ")" seems always different.

GameMakerStudio2 2.3.1.542
TweenGMS 2.0 Beta 3
Mac OS Big Sur 11.1
Any browser

Thank you. This 2.3 release seems really too immature.

Hi, thank you for your wonderful scripts!
I used TweenGMS without any issue with GMS 2.2.5 for several HTML5 projects and it worked fine. However in GMS 2.3 all i get in the browser is a white page. The debug console trows me a bunch of errors about "Error calling extension initialisation function: gml_Script_TGMS_Ext_Init”.

How can I provide you a full report about this error?